For an indie studio, porting a game to consoles isn’t a small matter. Each platform has specific requirements and its own certification process. At Borealys, we met the challenge as a team!
Last week was Montreal Comiccon, and Borealys Games’ dev team was on site to present Mages of Mystralia.
Sofi talks about her work as a designer at Borealys Games.
We’ve been talking with Sony for a while, so it feels great to be able to confirm officially that Mages of Mystralia will be coming to PlayStation 4!
Borealys decided to collaborate with Soundtrec, Shota Nakama and the Video Game Orchestra, renowned for their work on the latest Final Fantasy and Kingdom Hearts titles, among others.
Antoine speaks to us about his career as a composer and a sound designer and about his work on Mages of Mystralia’s soundtrack.
We wanted to give players a sense of the Mystralia universe in advance so they know a bit about the lore and the backstory.
We are just about recovered from an amazing 4 days of showing Mages of Mystralia at PAX West in Seattle!
Here’s what’s going on about Mages of Mystralia…
We believe that it’s time to formally introduce ourselves…
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Lots of good work was done this week! The beer was well deserved! pic.twitter.com/8XojoWeVu0