By Cassie Nantais (Studio Manager & Community Manager) - It's June 2016, I just started at Borealys Games. My first job in an independent video game studio! With the announcement of our first game, Mages of Mystralia, in April 2016 at PAX East and the presentation of...
Last year was such an amazing one in the fabulous world of video games. There were a lot of interesting release and the launch of the new Nintendo Switch! So we ask some of our devs to present you their favorite video game of 2017. Hollow Knight (Team Cherry) is one...
A little more than one year ago, Louis-Félix (CEO) and Antoine (composer & sound designer) went to Boston to record Mages of Mystralia's OST with Shota Nakama and the Video Game Orchestra in SoundtRec Boston studio. It was such an amazing experience that we decided to...
For an indie studio, porting a game to consoles isn’t a small matter. Each platform has specific requirements and its own certification process. At Borealys, we met the challenge as a team!
Last week was Montreal Comiccon, and Borealys Games’ dev team was on site to present Mages of Mystralia.
Sofi talks about her work as a designer at Borealys Games.
We’ve been talking with Sony for a while, so it feels great to be able to confirm officially that Mages of Mystralia will be coming to PlayStation 4!
Borealys decided to collaborate with Soundtrec, Shota Nakama and the Video Game Orchestra, renowned for their work on the latest Final Fantasy and Kingdom Hearts titles, among others.
Antoine speaks to us about his career as a composer and a sound designer and about his work on Mages of Mystralia’s soundtrack.
We wanted to give players a sense of the Mystralia universe in advance so they know a bit about the lore and the backstory.