Mages of Mystralia’s Soundtrack Recording

Mages of Mystralia’s Soundtrack Recording

Recently, Louis-Félix Cauchon and Antoine Vachon traveled to Boston to record the Mages of Mystralia’s soundtrack. Borealys decided to collaborate with Soundtrec, Shota Nakama and the Video Game Orchestra, renowned for their work on the latest Final Fantasy and Kingdom Hearts titles, among others. It all began when Falk Au Yeong (Soundtrec’s Sound Mixer), whom Antoine met on the NeoGAF message boards, suggested he send a few samples of the soundtrack to Shota. Upon listening to them, they immediately decided to get on board and plan the recording.   Antoine (Composer and Sound Designer) The trip to Boston took a lot of time to prepare, but it was so worth it. I had so many experiences I’ll never forget. It was the first time I had the chance to work with a live orchestra to record some of my music! Shota and the orchestra did an amazing job to make my music more natural and more dynamic. It was a very memorable experience, both artistically and on the human side of things. I had the opportunity to hang out with Shota and many very talented musicians, like Sho Omagari, Chris Ferrara, Emily Shibata Sánchez and Rebecca Hallowell, who shared a lot of their knowledge about creation, orchestration and musicianship. They’re all inspiring, open, and very nice people. A few of my compositions, originally written for virtual instruments, proved to be harder to perform with live musicians. They did a great job overcoming this challenge. Everybody worked really hard to make the best music possible to improve the player’s experience. Early in the day, I was very nervous as there...
Antoine Vachon our Composer and Sound Designer

Antoine Vachon our Composer and Sound Designer

Short presentation of yourself & what you do at Borealys Games? I’m a composer. My main instrument is the piano, which I started playing when I was ten years old. I’m also the studio’s sound designer, which means that I’m in charge of creating all the sound effects as well as integrating, mixing and testing all the sound and music in the game. Previously, I was a sound engineer at CBC/Radio-Canada. I also worked for other video game companies, especially indie developers. I’ve also composed music for short films and visual performances. How do you find your inspiration? What are your influences? It may sound counterintuitive, but when I’m looking for inspiration for a project, I try to listen to music of completely different genres. For example, when I have to write orchestral music, like I’m doing for Mages of Mystralia, I listen to Rock, Electronic, Jazz music, etc. Emotions can be found in music of all genres, and seeking inspiration from different horizons helps me discover new things and stay creative. Lately, I’ve been listening a lot to the latest Bon Iver album. He’s an incredible artist, and his music is amazing. The latest album from M83 and Radiohead’s “A Moon Shaped Pool” also made a huge impression on me this year. As for video game and film music, I mostly listen to Japanese composers like Joe Hisaishi and Masashi Hamauzu. When I’m out of inspiration, I try to get out of my comfort zone and experiment with new things in life. I If I stay all day in my basement playing the piano and listening to video...